Join us for our next micro-MOOC, Game Elements for Learning (GE4L)!
GE4L introduces participants to game
elements for teaching and learning through sharing, game elements,
discussion, and participation in self-selected methods.
GE4L participants will have the opportunity
to attend webinars facilitated by gaming experts, play game elements,
and discuss and share ideas.
What exactly are game elements for learning? How can the elements be applied to teaching? Do they add value to learning?REGISTER and Join Us for a pre-course kick-off webinar on June 26 at 1:00 PM CDT - a free live webinar, hosted by Kenneth C. (Casey) Green of The Campus Computing Project, who will moderate a lively conversation with Dr. Gerol Petruzella, Coordinator of Academic Technology at the Massachusetts College of Liberal Arts. Dr. Petruzella will discuss his experience designing, building, and teaching an introductory philosophy course as “Dungeons & Discourse,” a quest-based roleplaying game.
To answer these questions, participants will explore
- Game Thinking and Design
- Game Elements
- Gamify! (Try It Big)
- Define Game Thinking and Design
- Locate Game Elements for use in learning
- Apply or Create a Game Element to a learning activity
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